Pages in [Legacy] Mod Levels
CTF-Niven20..
DMN-EscapeF..
DMN-Ministr..
DMN-Lazywat..
DMN-Aldwych..
AIM-IT Tact..
Unreal 1 Le..
DMN-EscapeFromAldwych
The second map that is located inside the abandonded subway station.
Rebels and USE start in opposite sections of the map. Rebels need break into a security control room, hack the security system, override a trigger at the exit and escape from the subway station.
Content:
Design
After I finished DMN-AldwychStation, which was built out of segments, I thought the location and theme deserved a second level. This time with larger platforms and a subway train that could ride from one station to the other.The image shows the main platform. I think this is one of the best rooms I ever designed. Although the art starts to look a bit dated.
Everything you see in here is static mesh except the floor.
The seconds hand of the clock is moving. Although the time never changes it still gives the impression of a working clock. I tried to get the minutes hand rotating as well but the minimum speed was still too fast.
Another Domain 2049 member made the great advertisements that are on the walls.
I set up the fountain emitters as well.
Domain 2049 Art Style
We tried to create a retro futuristic art style like Terry Gilliam used in his movie Brazil. We didn't really achieve our goal. A game that picked up that style very successfull is Bioshock.Escolators
The escolators have rotating wheels and a paning texture for the floor and handrails. This gives a pretty good illusion.The idea of the exposed wheels came from an advertisement of a real escolator exposing its interior.
I added a volume that pushes the player up or down when he is on the escolator. The walking animation still played so it didn't work as it should.