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UI3 Other BPs

Features With Preview

Features With Preview (former Custom Features) can be any of the following features

  • Scenario
  • Design Scheme
  • Variation Group
  • Scene Travel
  • Sequence Player

This section explains how to use them.

Content:

Video Tutorials

Adding Features With Preview to the Menu

Features With Preview Settings

Design Scheme

Variation Groups

Scenarios

Sequence Player

Scene Travel

Setting Up Variation Actors for Groups

Updating Feature Settings

Video Tutorials

Three parts of the Video Tutorials are about the use of the Variation Actor and the UI Features related to it.
  • Part 4 - Design Schemes
  • Part 5 - Variation Groups
  • Part 6 - Object Interaction

This video is part 4. Click on the link below to watch the entire playlist.

Video Tutorial Play List

Features With Preview Settings

Features with Preview are created by adding an element to the Features With Preview array.

Custom Feature defines the type of the feature.

Options are added to the Options array.

> Options  
> Index [0] the first option
Preview An image in a size ratio defined as the Preview Size
Name what appears under the preview image
Option Depends on the type of Custom Feature selected

General Settings:

Create Array From Old Data Only applies if you update UI3 in an older project. The Feature With Preview and the Sequence Array will be created from old data.
Force Array Creation from Old Data The above update will be forced and overwrites existing data
Preview Size Preview image size for all previews
VR Preview Brightness Using the VR preset reduced the brightness so the image can be viewed on the virtual tablet. Needs to be really low value.

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Design Scheme

Sends its Option as an ID for all enabled Variations Actors to change. All Actors will change at once to a new Design Scheme.

Option = Variation ID

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Variation Groups

Variation Groups are like Design Schemes but are restricted to groups of actors. What they change is set in the Variation Actors.

Option = Group Variation ID

Read more about the Variation Actor

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Scenarios

Scenarios are sub levels that can hold any assets. They can provide two different furniture or kitchen layouts as demonstrated in the demo scene.

They can hold the entire lighting information for a scene with baked lighting. Enabling day and night scenarios.

Option = Level Name

Lighting Scenarios Documentation

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Sequence Player

The Sequence Player can run animations that are set up using Unreal Sequences. They are movies taken in real time. All current changes will appear in them.

Add Level Sequence actors that should be played to the Sequences Array.

Option = Sequences Array element ID

Unreal Sequencer Documentation

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Scene Travel

This allows you to load another scene (or world). Which means you are loading another persistent level. This level needs its own UI and Info Map. Use this for multi-unit projects or similar developments.

Option = Level Name

The level needs to be in the same project. You can't load a level from a different project.

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