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Settings
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UI3 Overview
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[old] Doors UE5
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Quick Guide 2026
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Quick Start
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Doors UE4 (V1)
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Ver History
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V2 Generic BP
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V1 Railings Fences
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UI 1 - Part 1
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1 Overview
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Getting Started
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3.1 Info Map
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Variation Actor
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Blueprints

Interactive Doors - Swap Actor

The swap actor is the bridge between a user interface and the interactive doors. It allows to change materials and door parts during a walkthrough.

Content:

Collecting Swap Actors in a Widget

Connection using a Blueprint Interface (UI3)

Link Between Actors

Connecting Swap Actor and Door

Set up Swap Actor

Controller Connection

BPI_UI3_Interaction

This interface is part of the UI3 and will be available when the UI3 is present in the project. It needs to be added in the Class Settings of the BP_Doors_Swap_Actor.

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Connecting Swap Actor and Door

MyProject / Content / DoorsBPV2 / Blueprints / BP_Doors_SwapActor

Place the Swap Actor next to the door and then use the eyedropper to connect one or more door blueprint actors.

Both Swap Actor and Door need to be in the same level.

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Set up Swap Actor

Style Variations

  • Click the relevant (+) icon next to the style's name for each variation choice.
  • Then select the choice from the dropdown list.
  • Give the style a Tag name.

The Tag and the variation ID will be sent from the widget. Every option with the same tag name will change. All options will change at once if they have the same tag name or individually if they have unique names.

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Material Variations

  • Click the (+) icon to add a Material Variation
  • Add one or more Parts that should change to the new material
  • Click the (+) icon next to Variations for each material ID that should be changed
  • Enter the material ID number
  • Add the Materials per Choice ID.
  • Add a Tag name as described for style changes.

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Controller Connection

The Doors and the Player Controller are connected through the BPI_Doors_Interaction blueprint interface.

Interaction

The controller calls the Interact function in the doors to manually open them with the [R] key.

Style Changes

Only used in versions before 2026-05.

The keys [1] to [6] will call the Set Variation function to change the style or materials. This is a simple example how to use the blueprint interface.

Read more

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