Low Poly Modelling

../images/architecture/2019/alfred/thumbs/01.jpg
1: 3D Model
../images/architecture/2019/alfredbake/thumbs/01.jpg
2: Baking
../images/architecture/2019/alfredfbx/thumbs/04.jpg
3: Import
../images/architecture/2020/tutmat/thumbs/04.jpg
4: Mat Functions

Table Of Content: Low Poly Modelling

Modern Sideboard Part 1 - Modeling (lo&hi)

The first part of this tutorial shows how to create a low and high poly model for a modern sideboard.

../images/architecture/2019/alfred/01.png

Modern Sideboard Part 2 - Baking

This part shows how to bake the textures for a low poly model from a high poly model in Substance Designer.

../images/architecture/2019/alfredbake/01.png

Modern Sideboard Part 3 - Import And Editor Setup

This part shows how to import the sideboard model into Unreal and how to use the baked textures to create a single layered material for the asset.

../images/architecture/2019/alfredfbx/04.jpg

Part 4: Material With Functions

A tutorial about how to use functions to create a layered material.

../images/architecture/2020/tutmat/04.jpg
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