ArchViz UI3 Documentation 2024-09
![UI3 Quick Guide ../images/architecture/0033/quick/thumbs/01.jpg](../images/architecture/0033/quick/thumbs/01.jpg)
Quick Guide
![Videos ../images/architecture/0033/videos/thumbs/01.jpg](../images/architecture/0033/videos/thumbs/01.jpg)
Video Guides
![Getting Started With UI3 ../images/architecture/0033/start/thumbs/02.jpg](../images/architecture/0033/start/thumbs/02.jpg)
Getting Started
![UI3 Interface Design Settings ../images/architecture/0033/design/thumbs/01t.jpg](../images/architecture/0033/design/thumbs/01t.jpg)
UI Settings
![UI3 Interface Layout Design ../images/architecture/0033/layout/thumbs/02.jpg](../images/architecture/0033/layout/thumbs/02.jpg)
UI Layout
![UI3 Feature Widgets Overview ../images/architecture/0033/features/thumbs/08.jpg](../images/architecture/0033/features/thumbs/08.jpg)
Widget Panels
![Features With Preview ../images/architecture/0033/preview/thumbs/01.jpg](../images/architecture/0033/preview/thumbs/01.jpg)
F. w. Preview
![Designer ../images/architecture/0033/designer/thumbs/02.jpg](../images/architecture/0033/designer/thumbs/02.jpg)
Designer
![Variation Actor ../images/architecture/0033/variation/thumbs/01.jpg](../images/architecture/0033/variation/thumbs/01.jpg)
Variation Actor
![CSV And Data Tables Overview ../images/architecture/0033/data/thumbs/04.jpg](../images/architecture/0033/data/thumbs/04.jpg)
Data Tables
![Cost Tracking ../images/architecture/0033/cost/thumbs/02.jpg](../images/architecture/0033/cost/thumbs/02.jpg)
Cost Tracking
![CSV Export To Sheet ../images/architecture/0033/csv_export/thumbs/03.jpg](../images/architecture/0033/csv_export/thumbs/03.jpg)
CSV Export
![UI3 - Scene Settings ../images/architecture/0033/settings/thumbs/16d.jpg](../images/architecture/0033/settings/thumbs/16d.jpg)
Scene Settings
![UI3 Other Blueprint Actors ../images/architecture/0033/other/thumbs/02.jpg](../images/architecture/0033/other/thumbs/02.jpg)
Blueprints
![UI3 Input Controls & Game Modes ../images/architecture/0033/game/thumbs/07.jpg](../images/architecture/0033/game/thumbs/07.jpg)
Gamemode
![VR Projects ../images/architecture/0033/vr/thumbs/03.jpg](../images/architecture/0033/vr/thumbs/03.jpg)
VR projects
![Connect UI3 To External Blueprints ../images/architecture/0033/connect/thumbs/02.jpg](../images/architecture/0033/connect/thumbs/02.jpg)
Connect BP
![UI3 Frequently Asked Questions ../images/architecture/0033/faq/thumbs/08.jpg](../images/architecture/0033/faq/thumbs/08.jpg)
FAQ + TIPS
![UI3.2 Known Bugs And Solutions ../images/architecture/0033/bugs/thumbs/01m.jpg](../images/architecture/0033/bugs/thumbs/01m.jpg)
Fix Known Bugs
![UI3 Version History ../images/architecture/0033/history/thumbs/01.jpg](../images/architecture/0033/history/thumbs/01.jpg)
Version History
Table Of Content: ArchViz UI3 Documentation 2024-09
UI3 Quick Guide
Quick Guide for the Arch Viz UI3 User Interface available on FAB and the Unreal Marketplace.
![UI3 Quick Guide ../images/architecture/0033/quick/01.jpg](../images/architecture/0033/quick/01.jpg)
Videos
A List of Quick Guide Videos available on YouTube.
![Videos ../images/architecture/0033/videos/01.jpg](../images/architecture/0033/videos/01.jpg)
Getting Started With UI3
How to get started with the UI3 in your own project:
Purchase, Installation of the Demo Project, and Migration to your project.
![Getting Started With UI3 ../images/architecture/0033/start/02.jpg](../images/architecture/0033/start/02.jpg)
UI3 Interface Design Settings
Available Settings that change the look of the interface. Text format, colors used and icons or image sizes.
Translation or Text replacement is covered here too.
- Layout Design - how the UI is arranged
- Design Settings - text format, icon appearance, and colors.
![UI3 Interface Design Settings ../images/architecture/0033/design/01t.jpg](../images/architecture/0033/design/01t.jpg)
UI3 Interface Layout Design
UI3 has a modular interface design. All menus can be created from Features and arranged with the Main Menu Layout array.
- Layout Design - how the UI is arranged
- Design Settings - text format, icon appearance, and colors.
![UI3 Interface Layout Design ../images/architecture/0033/layout/02.jpg](../images/architecture/0033/layout/02.jpg)
UI3 Feature Widgets Overview
Overview of all available feature widgets in the UI.
In order of their appearance in the Info Map.
Some features have their own detailed page.
![UI3 Feature Widgets Overview ../images/architecture/0033/features/08.jpg](../images/architecture/0033/features/08.jpg)
Features With Preview
Features With Preview (former Custom Features) can be any of the following features
- Scenario
- Design Scheme
- Variation Group
- Scene Travel
- Sequence Player
This section explains how to use them.
![Features With Preview ../images/architecture/0033/preview/01.jpg](../images/architecture/0033/preview/01.jpg)
Designer
The Designer shows objects and their variations in a table like widget. Its intended use is to modify:
- Objects in the Scene that are in multiple locations or difficult to select
- External blueprint tools like the Modular Kitchen Builder or the Interactive Doors
![Designer ../images/architecture/0033/designer/02.jpg](../images/architecture/0033/designer/02.jpg)
Variation Actor
The Variations Actor is the link between the UI3 and the objects placed in the scene. It can
- change meshes and or their materials
- interact with any other blueprint using a blueprint interface
- provide more info about the object
The ObjectInfo Actor can provide information about an object but has no variations component.
![Variation Actor ../images/architecture/0033/variation/01.jpg](../images/architecture/0033/variation/01.jpg)
CSV And Data Tables Overview
This feature is in progress. The goal is to provide access to user data of pixel streaming project or if the project files are not locally available.
Plugins will be required to make it work.
![](../images/general/wip.png)
![CSV And Data Tables Overview ../images/architecture/0033/data/04.jpg](../images/architecture/0033/data/04.jpg)
Cost Tracking
When objects in the scene are modified, their costs will most likely change. Cost tracking allows to keep track of these changing costs.
![Cost Tracking ../images/architecture/0033/cost/02.jpg](../images/architecture/0033/cost/02.jpg)
CSV Export To Sheet
Steps to connect and update a google sheet from within the UI3.
![](../images/general/wip.png)
![CSV Export To Sheet ../images/architecture/0033/csv_export/03.png](../images/architecture/0033/csv_export/03.png)
UI3 - Scene Settings
Scene Settings affect the quality and performance of the scene.
They also control the movement of the player character and the player camera control.
![UI3 - Scene Settings ../images/architecture/0033/settings/16d.jpg](../images/architecture/0033/settings/16d.jpg)
UI3 Other Blueprint Actors
Other blueprints that come with UI3.
- Location actor
- TV Playing
- Walkable mesh marker
- Cost group
![UI3 Other Blueprint Actors ../images/architecture/0033/other/02.jpg](../images/architecture/0033/other/02.jpg)
UI3 Input Controls & Game Modes
The Game Mode defines the type of game (Touch, VR) for the scene and what input devices are used to control it.
Some of the content is slightly different between versions.
![UI3 Input Controls & Game Modes ../images/architecture/0033/game/07.jpg](../images/architecture/0033/game/07.jpg)
VR Projects
This will give you a brief overview of what is required to run the UI3 with a VR headset.
The demo project is optimised for PC and may run poorly in some VR environments. Your project needs to be performing well if you want to use it in VR!
This is not a complete guide for VR in Unreal Engine. Follow the links provided for better guides.
Unreal Documentation - XR Best Practices![VR Projects ../images/architecture/0033/vr/03.jpg](../images/architecture/0033/vr/03.jpg)
Connect UI3 To External Blueprints
How to connect to other blueprints that are not part of the UI3 project.
- Modular Kitchen Builder Blueprint
- Interactive Door Blueprint
- Switchable Lights
- Water FX from a tap
- Custom opening doors
![Connect UI3 To External Blueprints ../images/architecture/0033/connect/02.jpg](../images/architecture/0033/connect/02.jpg)
UI3 Frequently Asked Questions
FAQ, Tips and tricks, or answers for frequent questions are here. Known bugs are on the next page.
All Unreal 5 versions of ArchViz UI3 are more or less the same until end of 2024.
From now on only the 5.3 or later versions will be updated. Unreal is in development and new features are added to new versions. This will help to take advantage of the new features.
![UI3 Frequently Asked Questions ../images/architecture/0033/faq/08.jpg](../images/architecture/0033/faq/08.jpg)
UI3.2 Known Bugs And Solutions
Look here for answers if something does not go according to plan. Issues that are listed here will most likely be fixed in the next update.
[fixed] or [legacy] indicate that the issue has been solved in an update.
![UI3.2 Known Bugs And Solutions ../images/architecture/0033/bugs/01m.jpg](../images/architecture/0033/bugs/01m.jpg)
UI3 Version History
Version History for ArchViz User Interface 3.
Only the files for Unreal Engine Versions 5.3 and later will be updated from late 2024 on.
There is no good reason to keep working in older engine versions. Engine Updates can usually be applied to a project without any changes necessary to the project.
This will allow to implement new features introduced in the newer engine versions.
![UI3 Version History ../images/architecture/0033/history/01.jpg](../images/architecture/0033/history/01.jpg)
![](../images/general/top.png)