Pages in Documentation
![Interactive Doors - Reference ../images/architecture/2024/door-settings/thumbs/03.jpg](../images/architecture/2024/door-settings/thumbs/03.jpg)
Settings
![Overview Arch Viz UI3 (version 3.2 And Newer) ../images/architecture/2023/ui32/thumbs/01.jpg](../images/architecture/2023/ui32/thumbs/01.jpg)
UI3 Overview
![Universal Doors (V.2) Unreal 5 :: Documentation ../images/architecture/2022/doorsv2/thumbs/01.jpg](../images/architecture/2022/doorsv2/thumbs/01.jpg)
[old] Doors UE5
![Modular Kitchen - Quick Start Guide ../images/architecture/0040/quick/thumbs/01.jpg](../images/architecture/0040/quick/thumbs/01.jpg)
Quick Start
![Kitchen Builder - Swap Actor ../images/architecture/0040/swap/thumbs/01.jpg](../images/architecture/0040/swap/thumbs/01.jpg)
Swap Actor
![Custom Meshes And Materials ../images/architecture/0040/custom/thumbs/04.jpg](../images/architecture/0040/custom/thumbs/04.jpg)
Custom Assets
![Modular Kitchen - System Drawings ../images/architecture/0040/system/thumbs/01.jpg](../images/architecture/0040/system/thumbs/01.jpg)
System Drawings
![Kitchen Builder Step By Step ../images/architecture/0040/steps/thumbs/12.jpg](../images/architecture/0040/steps/thumbs/12.jpg)
Step by Step
![Kitchen Builder Tips And FAQ ../images/architecture/0040/faq/thumbs/01.jpg](../images/architecture/0040/faq/thumbs/01.jpg)
Tips & FAQ
![Kitchen Builder - Settings Reference ../images/architecture/0040/settings/thumbs/03.jpg](../images/architecture/0040/settings/thumbs/03.jpg)
Settings
![CSV Export To Sheet ../images/architecture/0033/csv_export/thumbs/03.jpg](../images/architecture/0033/csv_export/thumbs/03.jpg)
CSV Export
![CSV And Data Tables Overview ../images/architecture/0033/data/thumbs/04.jpg](../images/architecture/0033/data/thumbs/04.jpg)
Data Tables
![Videos ../images/architecture/0033/videos/thumbs/01.jpg](../images/architecture/0033/videos/thumbs/01.jpg)
Video Guides
![UI3 Quick Guide Videos ../images/architecture/0033/videos/thumbs/01.jpg](../images/architecture/0033/videos/thumbs/01.jpg)
Quick Videos
![Designer ../images/architecture/0033/designer/thumbs/02.jpg](../images/architecture/0033/designer/thumbs/02.jpg)
Designer
![Cost Tracking ../images/architecture/0033/cost/thumbs/02.jpg](../images/architecture/0033/cost/thumbs/02.jpg)
Cost Tracking
![UI3 Feature Widgets Overview ../images/architecture/0033/features/thumbs/08.jpg](../images/architecture/0033/features/thumbs/08.jpg)
Widget Panels
![UI3 Quick Guide ../images/architecture/0033/quick/thumbs/01.jpg](../images/architecture/0033/quick/thumbs/01.jpg)
Quick Guide
![UI3 - Scene Settings ../images/architecture/0033/settings/thumbs/16d.jpg](../images/architecture/0033/settings/thumbs/16d.jpg)
Scene Settings
![Connect UI3 To External Blueprints ../images/architecture/0033/connect/thumbs/02.jpg](../images/architecture/0033/connect/thumbs/02.jpg)
Connect BP
![VR Projects ../images/architecture/0033/vr/thumbs/03.jpg](../images/architecture/0033/vr/thumbs/03.jpg)
VR projects
![UI3 Version History ../images/architecture/0033/history/thumbs/01.jpg](../images/architecture/0033/history/thumbs/01.jpg)
Version History
![Features With Preview ../images/architecture/0033/preview/thumbs/01.jpg](../images/architecture/0033/preview/thumbs/01.jpg)
F. w. Preview
![UI3.2 Known Bugs And Solutions ../images/architecture/0033/bugs/thumbs/01m.jpg](../images/architecture/0033/bugs/thumbs/01m.jpg)
Fix Known Bugs
![UI3 Interface Design Settings ../images/architecture/0033/design/thumbs/01t.jpg](../images/architecture/0033/design/thumbs/01t.jpg)
UI Settings
![UI3 Interface Layout Design ../images/architecture/0033/layout/thumbs/02.jpg](../images/architecture/0033/layout/thumbs/02.jpg)
UI Layout
![UI3 Input Controls & Game Modes ../images/architecture/0033/game/thumbs/07.jpg](../images/architecture/0033/game/thumbs/07.jpg)
Gamemode
![UI3 Frequently Asked Questions ../images/architecture/0033/faq/thumbs/08.jpg](../images/architecture/0033/faq/thumbs/08.jpg)
FAQ + TIPS
![V4 - Spline Tools Function Library - Part 2 ../images/architecture/0023/v4-functions2/thumbs/05.jpg](../images/architecture/0023/v4-functions2/thumbs/05.jpg)
V4 Functions 2
![V4 - Spline Tools Function Library - Part 1 ../images/architecture/0023/v4-functions/thumbs/01.jpg](../images/architecture/0023/v4-functions/thumbs/01.jpg)
V4 Functions P1
![V4 - Quick Guide Spline Tools Railings ../images/architecture/0023/v4-quick/thumbs/01.jpg](../images/architecture/0023/v4-quick/thumbs/01.jpg)
V4 Quick Guide
![Spline Tools Version History ../images/architecture/0023/history/thumbs/02.jpg](../images/architecture/0023/history/thumbs/02.jpg)
Ver History
![V3 - Spline Placement Nodes ../images/architecture/0023/v3-placements/thumbs/02.jpg](../images/architecture/0023/v3-placements/thumbs/02.jpg)
V3 Placements
![V3 - Mesh On Spline Definition Nodes ../images/architecture/0023/v3-mesh/thumbs/02.jpg](../images/architecture/0023/v3-mesh/thumbs/02.jpg)
V3 Mesh Def.
![V3 - Spline Segment Dividing Nodes ../images/architecture/0023/v3-segments/thumbs/03.jpg](../images/architecture/0023/v3-segments/thumbs/03.jpg)
V3 Segments
![V3 - Spline Tools Quick Start ../images/architecture/0023/v3-quick/thumbs/01.jpg](../images/architecture/0023/v3-quick/thumbs/01.jpg)
V3 Quick Start
![Book Stack Blueprints Version 2 ../images/architecture/0021/v2/thumbs/01.jpg](../images/architecture/0021/v2/thumbs/01.jpg)
Books V2
![Books Magazines Folder Blueprints Version 1 ../images/architecture/0021/v1/thumbs/01.jpg](../images/architecture/0021/v1/thumbs/01.jpg)
Books V1
![Interactive Door Blueprint - Custom Meshes ../images/architecture/0019/custom/thumbs/01h.jpg](../images/architecture/0019/custom/thumbs/01h.jpg)
Customize
![Interactive Door Blueprint - Quick Guide ../images/architecture/0019/overview/thumbs/00b.jpg](../images/architecture/0019/overview/thumbs/00b.jpg)
Quick Guide
![Interactive Doors - Swap Actor ../images/architecture/0019/swap/thumbs/01.jpg](../images/architecture/0019/swap/thumbs/01.jpg)
Swap Actor
![Universal Door Blueprint - FAQ And Tips ../images/architecture/0019/faq/thumbs/01.jpg](../images/architecture/0019/faq/thumbs/01.jpg)
FAQ + TIPS
![Universal Door Blueprint V1 - UE 4.25 ../images/architecture/0019/v2/thumbs/01.jpg](../images/architecture/0019/v2/thumbs/01.jpg)
Doors UE4 (V1)
![UI3 Bugs And Fixes ../images/architecture/2021/ui3-bugs/thumbs/02.jpg](../images/architecture/2021/ui3-bugs/thumbs/02.jpg)
3.1 Bugs Fixes
![Kitchen Builder Version History ../images/architecture/0040/history/thumbs/02.jpg](../images/architecture/0040/history/thumbs/02.jpg)
Ver History
![[2 A] Generic Meshes On Spline Blueprint ../images/architecture/0023/v2-generic/thumbs/01.jpg](../images/architecture/0023/v2-generic/thumbs/01.jpg)
V2 Generic BP
![[2 B] Generic Spline Blueprint Examples ../images/architecture/0023/v2-examples/thumbs/01.jpg](../images/architecture/0023/v2-examples/thumbs/01.jpg)
V2 Examples
![[1] Railings Clone Blueprint Documentation ../images/architecture/0023/v1/thumbs/01.jpg](../images/architecture/0023/v1/thumbs/01.jpg)
V1 Railings Fences
![ArchVizUI User Guide Pt.1 ../images/architecture/2019/guide1/thumbs/01.jpg](../images/architecture/2019/guide1/thumbs/01.jpg)
UI 1 - Part 1
![Arch Viz User Interface V1.4 ../images/architecture/2018/03/thumbs/06.jpg](../images/architecture/2018/03/thumbs/06.jpg)
UI 1
![ArchVizUI User Guide Pt.2 ../images/architecture/2019/guide2/thumbs/01.jpg](../images/architecture/2019/guide2/thumbs/01.jpg)
Ui 1 - Part 2
![Arch Viz User Interface V2 ../images/architecture/2019/ui2/thumbs/01.jpg](../images/architecture/2019/ui2/thumbs/01.jpg)
1 Overview
![Arch Viz User Interface - Features ../images/architecture/0013/features/thumbs/04.jpg](../images/architecture/0013/features/thumbs/04.jpg)
UI2 Features
![Arch Viz UI & Tools - Getting Started ../images/architecture/0013/start/thumbs/01.jpg](../images/architecture/0013/start/thumbs/01.jpg)
UI2 Get Started
![Arch Viz User Interface - Info Map ../images/architecture/0013/infomap/thumbs/06.jpg](../images/architecture/0013/infomap/thumbs/06.jpg)
UI2 Info Map
![Arch Viz User Interface - Interaction ../images/architecture/0013/actors/thumbs/01.jpg](../images/architecture/0013/actors/thumbs/01.jpg)
UI2 BP Actors
![Client Management And Save Slots ../images/architecture/0013/users/thumbs/01.jpg](../images/architecture/0013/users/thumbs/01.jpg)
UI2 User Manager
![Arch Viz User Interface & Tools - FAQ ../images/architecture/0013/faq/thumbs/03.jpg](../images/architecture/0013/faq/thumbs/03.jpg)
UI2 FAQ
![Arch Viz UI - Tutorials & Examples ../images/architecture/0013/tutorials/thumbs/06.jpg](../images/architecture/0013/tutorials/thumbs/06.jpg)
UI2 Tutorials
![UI3 User Interface - Before March 2023 ../images/architecture/2021/ui3/thumbs/01.jpg](../images/architecture/2021/ui3/thumbs/01.jpg)
UI3 Overview
![Getting Started With UI3 ../images/architecture/0033/start/thumbs/02.jpg](../images/architecture/0033/start/thumbs/02.jpg)
Getting Started
![UI3 Info Map ../images/architecture/2021/ui3-infomap/thumbs/02.jpg](../images/architecture/2021/ui3-infomap/thumbs/02.jpg)
3.1 Info Map
![Variation Actor ../images/architecture/0033/variation/thumbs/01.jpg](../images/architecture/0033/variation/thumbs/01.jpg)
Variation Actor
![UI3 Other Blueprint Actors ../images/architecture/0033/other/thumbs/02.jpg](../images/architecture/0033/other/thumbs/02.jpg)
Blueprints
UI3 Other Blueprint Actors
Other blueprints that come with UI3.
- Location actor
- TV Playing
- Walkable mesh marker
- Cost group
Content:
BP_TVPlaying
This can start or stop a video in a Media PlayerRead more about media players in the documentation linked below.
A movie file that is not in the Content / Movies folder will only be packaged if the folder is added to the Project Settings / Packaging / Advanced list of Additional none-asset folders to be packaged.
![image 01.jpg image](../images/architecture/0033/other/01.jpg)
BP_SDotUI3_Location
Defines a location that shows up in the floorplan widget and can be teleported or moved to quickly.> Location | |
Location Name | A name of the location that gets displayed underneath the location dot in the interactive floorplan. |
Floor ID | The ID of the floor this location is for. As entered into the Info Map. |
Camera Pitch | The angle up or down the camera will look at after the player has been teleported to the location. |
List Room ID | The ID of one of the rooms defined in the Info Map. |
![image 02.jpg image](../images/architecture/0033/other/02.jpg)
BP_SDotUI3_Walkable
Useful for target/mouse move. Define additional meshes that are above the floor, like a ramp or a set of stairs. Floor meshes are automatically detected.> Walkable Mesh | |
> Actors | Add an array element for each mesh that
should be considered as walkable. This doesn't make a walkable
collision. It just allows the target dot to appear on this mesh so
the player can use the mouse move to get onto it. By default the target only appears on meshes that are close to the Z height of the player position. |
ID 0, 1, 2 ... | Use the eye dropper to pick a mesh from the scene. Needs to be in the same level. |
![image 03.jpg image](../images/architecture/0033/other/03.jpg)
BP_SDotUI3_CostGroup
This blueprint can add a list of cost items to a sub level. This is to track additional costs by adding a streaming level.![image 04.jpg image](../images/architecture/0033/other/04.jpg)
![](../images/general/top.png)