Pages in Documentation

../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/0040/quick/thumbs/01.jpg
Quick Start
../images/architecture/0040/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0040/custom/thumbs/04.jpg
Custom Assets
../images/architecture/0040/system/thumbs/01.jpg
System Drawings
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Step by Step
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Tips & FAQ
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Settings
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UI3 Designer
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UI3 Cost
../images/architecture/0033/features/thumbs/08.jpg
UI3 Features
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UI3 Quick Guide
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UI3 Scene Settings
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UI3 Connect
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UI3 VR projects
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UI3 Vers History
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UI3 Preview Ft.
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UI3 Fix Bugs
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UI3 Design
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UI3 Layout Design
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UI3 Input&Mode
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UI3 FAQ + TIPS
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V4 Functions 2
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V4 Functions P1
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V4 Quick Guide
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Ver History
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V3 Placements
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V3 Mesh Def.
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V3 Segments
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V3 Quick Start
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Books V2
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Books V1
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Customize
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Quick Guide
../images/architecture/0019/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0019/faq/thumbs/01.jpg
Doors FAQ
../images/architecture/0019/v2/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/0040/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v2-generic/thumbs/01.jpg
V2 Generic BP
../images/architecture/0023/v2-examples/thumbs/01.jpg
V2 Examples
../images/architecture/0023/v1/thumbs/01.jpg
V1 Railings Fences
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/0013/features/thumbs/04.jpg
UI2 Features
../images/architecture/0013/start/thumbs/01.jpg
UI2 Get Started
../images/architecture/0013/infomap/thumbs/06.jpg
UI2 Info Map
../images/architecture/0013/actors/thumbs/01.jpg
UI2 BP Actors
../images/architecture/0013/users/thumbs/01.jpg
UI2 User Manager
../images/architecture/0013/faq/thumbs/03.jpg
UI2 FAQ
../images/architecture/0013/tutorials/thumbs/06.jpg
UI2 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/0033/start/thumbs/02.jpg
UI3 Get Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/0033/variation/thumbs/01.jpg
UI3 Variations
../images/architecture/0033/other/thumbs/02.jpg
UI3 Other BPs

UI3 Designer

The Designer shows objects and their variations in a table like widget. It can connect to and modify

  • Objects in the Scene that are in multiple locations or difficult to select
  • Blueprint actors like the Modular Kitchen Builder or the Interactive Doors

Content:

Adding a Designer

Designer Settings

Designer Elements

Element Choices

Designer To Variation Actor Link

Designer To Blueprint Link

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Adding a Designer

Designers are created with the Designers array. Click (+) to create a new designer by adding a new array element.

Every array element is a separate designer widget.

The size of the icons and the widget can be adjusted. The widget size can't be larger than the max size set in UI Panel Design.

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Designer Settings

Designer Header appears at the top of the widget.

There are two Target Actor Types

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The kitchen, for example has two variations with different layout and different costs. The Designer needs to receive the updated Details from the Variation actor to track the cost correctly. Every kitchen layout sub level needs its own set of Variation actors.

Element Choices and Variation Details are compatible and can be copied between the actors.

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Designer To Variation Actor Link

Variation Actor and Designer are linked by having the same Tag name.

The Variation Actor Type needs to be set to

UI3 Variation Actor

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Variation Details = Designer Choices

The Design Choices and the Variation Details arrays use the same structure. The settings can be copied between the Designer and the Variation Actors.

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Designer To Blueprint Link

The Designer works well with external blueprints:

They can be linked by adding the blueprint interface BPI_UI3_Interaction to their swap actors.

On the Designer side, only the Tag and the Variation Details need to be added. The Target Actor Type is External Actor.

Connect UI3 To External Blueprints

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