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Table Of Content
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Quick Guide
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Video Guides
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Getting Started
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UI Settings
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UI Layout
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Widget Panels
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F. w. Preview
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Designer
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Variation Actor
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Cost Tracking
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Data Tables
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CSV Export
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Scene Settings
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Blueprints
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Gamemode
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VR projects
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Connect BP
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FAQ + TIPS
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Fix Known Bugs
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Version History
UI3 Interface Layout Design
UI3 has a modular interface design. All menus can be created from Features and arranged with the Main Menu Layout array.
- Layout Design - how the UI is arranged
- Design Settings - text format, icon appearance, and colors.
Content:
Video Tutorial
The 3rd part of the Video Tutorials is about the UI Design.How it works
The interface design is modular from UI3.2 on (March 2023) and can be arranged in any way. The demo project's main level has a similar layout than in earlier versions.The UI is created by two main arrays:
- Main Menu Layout array holds the menu that appears on the top as a line of buttons.
- Feature Panels array is within the main menu array element and holds the sub menu panels that appear when a main menu button is clicked.
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Main Menu Buttons
Every index of the Main Menu Layout will show up as a menu item.
- click (+) to add an array element
- click and hold the dots :: to drag the element to a new position
- use the little arrows for more options.
> Panels Design | |
> Main Menu Layout | This array contains all the main menu items. |
> 0 | Each array element represents one main menu button from left to right - [0] [1] [2] ... |
Menu Icon | Use an icon that is square and black on white background. Icons are available in the UI/Tex folder, |
Menu Name | Give the menu a name or leave it blank if you only want the icon to appear. |
> Menu Item | Weather this is a Panel or just a button. By default every main menu is a panel. Buttons have no panels |
> Feature Panels | This array holds the Sub Features of this Menu Button |
isEnabled | This gives you a quick way to disable this panel. You could also delete the menu array element. |
> Content [OLD] | This array contained the Sub Features in version 3.2.1 - this is just a backup reference. |
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Feature (Sub) Panels
Sub Panels are created by adding elements to the Feature Panels array inside the array element for the Main Menu Layout.> Feature Panels | This array holds all the Features for the main menu item. |
> index [0] | add an array element for each feature |
Feature Type | Select the type of the feature.
use 'Features With Previews' for - Design Schemes, Variation Groups, Scenarios - Sequence Player - Scene Travel |
Feature ID | Some Features (Features with Preview, Custom Buttons) need an ID to tell them apart. Enter the ID here. |
> index [1] | 2nd array element for another feature panel |
> Content [OLD] | This array held all the Features in versions before 3.2.4. |
Update From Old Data Force Update From Old Data |
Tries to port the Content
[OLD] array to the new Feature Panel array. As well as
creating the Features With Preview array from the
old entries for Design Schemes, Scenarios, etc. Force Update will overwrite! any new data already entered. |
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Design Schemes, Scenarios, etc.
Some Features can be placed multiple times with different content. Examples are- Features With Preview
- Designer
- Button Features
The different features are set in an array element. The array elements index is used to define which one of the features is placed:
Feature ID = Features With Preview array index.
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