Pages in Documentation
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Settings
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UI3 Overview
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[old] Doors UE5
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Quick Start
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Swap Actor
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Custom Assets
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System Drawings
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Step by Step
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Tips & FAQ
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Settings
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CSV Export
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Data Tables
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Video Guides
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Quick Videos
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Designer
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Cost Tracking
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Widget Panels
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Quick Guide
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Scene Settings
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Connect BP
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VR projects
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Version History
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F. w. Preview
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Fix Known Bugs
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UI Settings
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UI Layout
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Gamemode
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FAQ + TIPS
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V4 Functions 2
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V4 Functions P1
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V4 Quick Guide
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Ver History
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V3 Placements
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V3 Mesh Def.
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V3 Segments
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V3 Quick Start
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Books V2
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Books V1
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Customize
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Quick Guide
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Swap Actor
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FAQ + TIPS
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Doors UE4 (V1)
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3.1 Bugs Fixes
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Ver History
![[2 A] Generic Meshes On Spline Blueprint ../images/architecture/0023/v2-generic/thumbs/01.jpg](../images/architecture/0023/v2-generic/thumbs/01.jpg)
V2 Generic BP
![[2 B] Generic Spline Blueprint Examples ../images/architecture/0023/v2-examples/thumbs/01.jpg](../images/architecture/0023/v2-examples/thumbs/01.jpg)
V2 Examples
![[1] Railings Clone Blueprint Documentation ../images/architecture/0023/v1/thumbs/01.jpg](../images/architecture/0023/v1/thumbs/01.jpg)
V1 Railings Fences
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UI 1 - Part 1
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UI 1
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Ui 1 - Part 2
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1 Overview
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UI2 Features
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UI2 Get Started
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UI2 Info Map
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UI2 BP Actors
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UI2 User Manager
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UI2 FAQ
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UI2 Tutorials
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UI3 Overview
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Getting Started
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3.1 Info Map
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Variation Actor
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Blueprints
Arch Viz User Interface V2
This is a feature rich user interface with all the necessary tools to set up an interactive scene. Can be used for VR or Pixel streaming with small modifications.
NOTE: This product has
been superseded by
Arch Viz
User Interface V3 (UI3)
Content:
Setting up the Info Map Blueprint
- Mesh and material swaps.
- Swap actors trigger other actors.
- Design / Colour schemes.
- Baked scenarios for lighting or layouts.
- Interactive floor plan.
- Movie (sequence) player
- keyboard/mouse/game controller.
- UI Design customization.
- VR style interface. (1 drop box to change)
- Easy settings for FOV or player speed.
- User/client management.
Getting Started
Documentation part 1: How to get the interface into your project and the initial set-up so you can walk around your scene.
Setting up the Info Map Blueprint
Documentation part 2: BP_SDotUIToolsInfoMap settings.The 'Info Map' contains all data for the project. No need to modify the blueprint itself. In fact don't do that unless you really know your way around in blueprints.
Just place the info map and make all necessary changes there. This allows you to have multiple UI's in the same project.
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Interactive Actors In The Scene
Documentation part 3: How to use the interactive actors in the scene.- Swap actors
- Point actor
- Lighting marker
- Render stage
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Tutorials and Examples
A few tutorial videos with quick examples on how to set up the actors.Examples what can be done with the interface and interactive tools.
General tips and tricks.
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Frequently Asked Questions
This is a list of frequently asked questions. Feel free to contact me at stefan.doetschel@live.com if you get stuck and can't find an answer.
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